Elf

Racial Ability Adjustment: +1 DEX, -1 CON - Available Character Class: Cleric, Fighter, Wizard, Thief, Ranger, Fighter/Mage, Fighter/Thief, Fighter/Mage/Thief, or Mage/Thief - Initial Language Choices: Common, Elf, Gnome, Halfling, Goblin, Hobgoblin, Orc, and Gnoll - Additional 90% resistance to sleep and all charm related spells. - +1 attack bonus when using a bow, short sword, or long sword. - Opponents suffer -4 to surprise roll when Elf is not in metal armor and at least 90 feet from any party member that is not a Halfling also not wearing metal armor. -2 if a door must be moved. - Infravision up to 60 feet. - Notice concealed door within 10 feet: 1 on 1D6 - Find concealed door: 1-3 on 1D6 - Find secret door: 1-2 on 1D6

- OGL