Gnome

Racial Ability Adjustment: +1 INT, -1 WIS - Available Character Class: Fighter, Thief, Cleric, Illusionist, Fighter/Thief, Illusionist/Thief - Initial Language Choices: Common, Dwarf, Gnome, Halfling, Goblin, Kobold, and burrowing mammal - like Badger, Weasel, etc - - All non-class specific magic items used have a 20% chance of malfunction. If a cursed item malfunctions, it is recognized as cursed. Excludes weapons, armor, and shields. - +1 to attack Kobolds or Goblins. Larger monsters suffer -4 to attack a Gnome. - Infravision up to 60 feet. - Detect grade or slope of passage within 10 feet: 1-5 ob 1D6 - Detect unsafe walls, ceiling, or floors within 10 feet: 1-7 on 1D10 - Detect approximate depth underground: 1-4 on 1D6 - Determine approximate direction underground: 1-3 on 1D6

- OGL