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Table 7: Racial Ability Requirements

Table 7: Racial Ability Requirements

Ability Human Dwarf Elf Gnome HalfElf Halfling
STR -- 8/18 3/18 6/18 3/18 7/18*
DEX -- 3/17 6/18 3/18 6/18 7/18
CON -- 11/18 7/18 8/18 6/18 10/18
INT -- 3/18 8/18 6/18 4/18 6/18
WIS -- 3/18 3/18 3/18 3/18 3/17
CHA -- 3/17 8/18 3/18 3/18 3/18

* Halfling fighters do not roll for exceptional Strength.

Table 8: Racial Abilities

Race Adjustments
Dwarf +1 Constitution; -1 Charisma
Elf +1 Dexterity; -1 Constitution
Gnome +1 Intelligence; -1 Wisdom
Halfling +1 Dexterity; -1 Strength

Table 9: Constitution Saving Throw Bonuses

Constitution
Score
Saving
Throw Bonus
4-6 +1
7-10 +2
11-13 +3
14-17 +4
18-19 +5

Table 10: Average Height and Weight

Table 10: Average Height and Weight
Height in Inches
Weight in Pounds
Race Base* Modifier Base* Modifier
Dwarf 43/41 1d10 130/105 4d10
Elf 55/50 1d10 90/70 3d10
Gnome 38/36 1d6 72/68 5d4
Half-Elf 60/58 2d6 110/85 3d12
Halfling 32/30 2d8 52/48 5d4
Human 60/59 2d10 140/100 6d10

* Females tend to be lighter and shorter than males. Thus, the base numbers for height and weight are divided into male/female values. Note that the modifier still allows for a broad range in each category.

Table 11: Age

Table 11: Age
Starting Age Maximum Age Range
Race Base Age Variable (Base+Variable)
Dwarf 40 5d6 250+2d100
Elf 100 5d6 350+4d100*
Gnome 60 3d12 200+3d100
Half-Elf 15 1d6 125+3d20
Halfling 20 3d4 100+1d100
Human 15 1d4 90+2d20

* Upon attaining this age, an elf does not die. Rather he feels compelled to migrate to some mysterious, other land, departing the world of men.

Table 12: Aging Effects

Table 12: Aging Effects
Race Middle Age*
(½ Base Max.)
Old Age**
(2/3 Base Max.)
Venerable***
(Base Max.)
Dwarf 125 years 167 years 250 years
Elf 175 years 233 years 350 years
Gnome 100 years 133 years 200 years
Half-Elf 62 years 83 years 125 years
Halfling 50 years 67 years 100 years
Human 45 years 60 years 90 years

* -1 Str/Con; +1 Int/Wis
** -2 Str/Dex, -1 Con; +1 Wis
*** -1 Str/Dex/Con; +1 Int/Wis

Table 13: Class Ability Minimums

Table 13: Class Ability Minimums
Character
Class
Str Dex Con Int Wis Cha
Fighter 9 -- -- -- -- --
Paladin* 12 -- 9 -- 13 17
Ranger* 13 13 14 -- 14 --
Mage -- -- -- 9 -- --
Specialist* Var Var Var Var Var Var
Cleric -- -- -- -- 9 --
Druid* -- -- -- -- 12 15
Thief -- 9 -- -- -- --
Bard* -- 12 -- 13 -- 15

* Optional character class. Specialist includes illusionist.



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