Racial Ability Adjustment:
+1 DEX, -1 CON
Available Character Class:
Cleric, Fighter, Wizard, Thief, Ranger, Fighter/Mage, Fighter/Thief, Fighter/Mage/Thief, or Mage/Thief
Initial Language Choices:
Common, Elf, Gnome, Halfling, Goblin, Hobgoblin, Orc, and Gnoll
Additional 90% resistance to sleep and all charm related spells.
+1 attack bonus when using a bow, short sword, or long sword.
Opponents suffer -4 to surprise roll when Elf is not in metal armor and at least 90 feet from any party member that is not a Halfling also not wearing metal armor.
-2 if a door must be moved.
Infravision up to 60 feet.
Notice concealed door within 10 feet:
1 on 1D6
Find concealed door:
1-3 on 1D6
Find secret door:
1-2 on 1D6